Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old May 10, 2006, 09:12 PM // 21:12   #21
Krytan Explorer
 
The truth itself's Avatar
 
Join Date: Dec 2005
Location: Denmark
Guild: First Degree
Profession: Mo/
Advertisement

Disable Ads
Default

Factions by the faster leveling up and less grinding, i don't want to waste 50 hours just to get to the part where i have fun.

Prophecies for the quests with skills as a reward, damn i miss that, buying skills is simply too expensive.
The truth itself is offline   Reply With Quote
Old May 10, 2006, 09:14 PM // 21:14   #22
Age
Hall Hero
 
Age's Avatar
 
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
Default

For me Prophecies as well more to do like solo farming and it is more layed out.Factions seems like I am in down town traffic and can't go here or there not open enough.
Age is offline   Reply With Quote
Old May 10, 2006, 09:15 PM // 21:15   #23
Krytan Explorer
 
UndeadRoadkill's Avatar
 
Join Date: Feb 2006
Default

Quote:
Originally Posted by The truth itself
Factions by the faster leveling up and less grinding, i don't want to waste 50 hours just to get to the part where i have fun.
LOL, until you finish the storyline a half hour later, and want to do the "elite" missions for fun. Then, you'd better get ready to grind like never before.
UndeadRoadkill is offline   Reply With Quote
Old May 10, 2006, 09:30 PM // 21:30   #24
Krytan Explorer
 
Join Date: Jun 2005
Default

Factions. No contest.
AeroLion is offline   Reply With Quote
Old May 10, 2006, 10:12 PM // 22:12   #25
Krytan Explorer
 
Join Date: May 2005
Default

Quote:
Originally Posted by xelloss12
Factions. Level grinding in prophecies was just boring.
don't you dare use the term level grind in guildwars unless you are a complete idiot you can get to level 20 fast

i would like to seea game with less level grinding that guildwars if you can find one!
Viruzzz is offline   Reply With Quote
Old May 10, 2006, 10:40 PM // 22:40   #26
Ascalonian Squire
 
Join Date: Apr 2006
Guild: Yaks Benders
Default

Quote:
Originally Posted by Viruzzz
don't you dare use the term level grind in guildwars unless you are a complete idiot you can get to level 20 fast

i would like to seea game with less level grinding that guildwars if you can find one!
Tetris?
Goomba is offline   Reply With Quote
Old May 11, 2006, 03:46 AM // 03:46   #27
Ascalonian Squire
 
Join Date: Oct 2005
Guild: Banhammer
Profession: R/E
Default

Quote:
Originally Posted by Viruzzz
don't you dare use the term level grind in guildwars unless you are a complete idiot you can get to level 20 fast

i would like to seea game with less level grinding that guildwars if you can find one!
Yes, I can find a game with less level grinding than Guild Wars: Prophecies, it's called Guild Wars: Factions.
xelloss12 is offline   Reply With Quote
Old May 11, 2006, 04:11 AM // 04:11   #28
Academy Page
 
kirgr526's Avatar
 
Join Date: Jun 2005
Location: New Zealand
Guild: Evo Crushinators Of Doom(ECOD)
Profession: R/E
Default

I am enjoying Factions immensly at the moment, but there is no way to say that it is my favourite of the two. I mean, I have only been playing it for a few weeks now, but Prophecies I have been playing for over a year. It's a big ask for Factions to overtake Prophecies in that amount of time, no matter how good it is. I mean, Anet used that year to refine/tinker with/polish Prophecies, they probably will do the same with Factions. Time will tell tho, whether I change my opinion or if the next installment changes everything....
kirgr526 is offline   Reply With Quote
Old May 11, 2006, 04:17 AM // 04:17   #29
Wilds Pathfinder
 
sinisters chaos's Avatar
 
Join Date: Jul 2005
Location: ATLANTA
Guild: No Clue [emt]
Profession: W/R
Default

prophecies, ez levels and short game like factions... not too fun. Also i just HATE the look of cantha, it doesnt look as asian as i thought, more like a ghetto in post WW2 germany.
sinisters chaos is offline   Reply With Quote
Old May 11, 2006, 04:34 AM // 04:34   #30
Sab
Desert Nomad
 
Sab's Avatar
 
Join Date: Dec 2005
Default

Prophecies, definitely.

I would say Factions, but it introduced some awful game mechanics which kills it for me (such as locked gates and access to elite missions).
Sab is offline   Reply With Quote
Old May 11, 2006, 04:47 AM // 04:47   #31
Academy Page
 
Join Date: Nov 2005
Guild: Xen of Onslaught
Profession: Mo/Me
Default

They are both the same game. Why would I make such a false choice?

I played EQ for 4 years and they came out with 6-7 expansions during that time (I think they are up to - what - 11?). My favorite expansion was Ruins of Kunark, but it's still EQ. And in that game I had to buy the expansion AND pay a monthly fee.

So we have it pretty darn good in GW - an expansion, no monthly fee, and a great game.
Merry Madrigal is offline   Reply With Quote
Old May 11, 2006, 05:57 AM // 05:57   #32
Krytan Explorer
 
UndeadRoadkill's Avatar
 
Join Date: Feb 2006
Default

Quote:
Originally Posted by Merry Madrigal
They are both the same game. Why would I make such a false choice?

I played EQ for 4 years and they came out with 6-7 expansions during that time (I think they are up to - what - 11?). My favorite expansion was Ruins of Kunark, but it's still EQ. And in that game I had to buy the expansion AND pay a monthly fee.

So we have it pretty darn good in GW - an expansion, no monthly fee, and a great game.
If it's an expansion, why is it full-price?
UndeadRoadkill is offline   Reply With Quote
Old May 11, 2006, 05:58 AM // 05:58   #33
Banned
 
Jack Black Mack's Avatar
 
Join Date: May 2006
Guild: Edge of Extinction [EOE]
Profession: N/Mo
Default

Prophecies had more meaning to it IMO. Longer, ToA, etc. Factions has a disappointing 12v12 (which was pretty good in the FPE), but has beautiful maps. Still, I BELIVE content > eye candy, but who am I, lol?
Jack Black Mack is offline   Reply With Quote
Old May 11, 2006, 06:38 AM // 06:38   #34
Academy Page
 
Join Date: Jul 2005
Guild: No guild as yet
Default

Prophecies by far for me. I don't PvP much so I can't really comment on that but the PvE in Factions seems rushed and poorly thought out. Prophecies PvE is in a different league.
Vel Satis is offline   Reply With Quote
Old May 11, 2006, 07:38 AM // 07:38   #35
Ascalonian Squire
 
Join Date: Jul 2005
Guild: The Gathering Of Tweakers [GOT]
Profession: Mo/Me
Default

Prophecies, more game for the money.
Nibor is offline   Reply With Quote
Old May 11, 2006, 08:34 AM // 08:34   #36
Academy Page
 
Join Date: Oct 2005
Default

Guild Wars
AhuraMazda is offline   Reply With Quote
Old May 11, 2006, 08:43 AM // 08:43   #37
Krytan Explorer
 
Join Date: Nov 2005
Default

prophecies easily, factions as an items addon pack is good (if not expensive) but as a game is terrible
led-zep is offline   Reply With Quote
Old May 11, 2006, 09:10 AM // 09:10   #38
Frost Gate Guardian
 
Sirus Dibley's Avatar
 
Join Date: Jan 2006
Location: England
Profession: Me/N
Default

Quote:
Originally Posted by led-zep
prophecies easily, factions as an items addon pack is good (if not expensive) but as a game is terrible
QFT. Sad but very true.
Sirus Dibley is offline   Reply With Quote
Old May 11, 2006, 09:30 AM // 09:30   #39
Wilds Pathfinder
 
Rancour's Avatar
 
Join Date: Aug 2005
Location: Camp Rancor (Rancour :D)
Guild: I'm a free spirit (that's not what the guild is called, I just am)
Profession: W/R
Default

I agree that it's more interesting to play Prophecies and that Factions may be a little... Bland on the content side.

However, what I mainly didn't like about Prophecies was the many difference stories. I mean, I loved the difference environments but I had to get into a story involving dwarves, one involving myself and another involving Mursaat, along understanding the story revolving around Ascalon.

I wish they'd have gone really in-depth with a few of the stories in Prophecies instead of bunching up all their good ideas in one installment. They went in-depth with Factions, sadly though, the story was just bad.

But on the other hand, I think Anet has to get an idea of what we want; Guildwars is an innovative game and the whole "no monthly fee, many expansion"-idea definately is.
Once Anet gets a hang of what we like (graphics, story and no grind), the chapters will be better and more... fuller.

Prophecies was the first; Worked out very well. We liked it. Factions was the first expansion; Had the graphics part down good, but failed on the story and content. By chapter 3 we'll see some new stuff, and hopefully Anet has learned from Factions and made a better expansion.

I say give them some time... Factions wasn't all it was blown up to be, but Anet listenes to us.
Rancour is offline   Reply With Quote
Old May 11, 2006, 09:32 AM // 09:32   #40
Academy Page
 
Corran Horn's Avatar
 
Join Date: Apr 2006
Guild: Alliance of Xen
Profession: R/Me
Default

Imagine Prophecies without FoW, UW, New Tombs, or SF and then compare them. Factions has way more content post-lvl20, where Prophecies draws out the process of getting to level 20. The result, more areas to go back and play over again with acceptable rewards. In Prophecies 75% of the game was useless to play after lvl20 because you didn't get any xp and the drops pretty much sucked. In Factions most of the explorable areas are about the same dificulty and have relatively similar drops.
Corran Horn is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:38 PM // 12:38.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("